January 09, 2025

VRgineers introduces 5K resolution head VRHero Plus!

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VRgineers Launches Perfect 5K VR Header: VRHero Plus

Previously, VRGineers had released a 5K resolution headphone called VRHero, which has a resolution of 5120 x 1440, a refresh rate of 60-90Hz, and an angle of field of view of 170 degrees. The picture of the head display in actual use can be much clearer, but when viewing a large amount of fast-moving content, blurring effect and potential image splitting will occur.

To solve these problems, VRgineers recently introduced an upgraded version of VRHero 5K Plus, which uses a high-density OLED display to make the image more compact, with lower latency, lower durability, and faster The color switch eliminates ambiguity. The previous headlines were mainly aimed at the consumer market, and VRHero 5K Plus was mainly aimed at high-end applications at the enterprise level.


Samsung released Xuan Long MR head display! The strongest performance in MR products price 4499 yuan

On December 7th, Beijing time, Samsung officially announced Xu dragon MR head display (Odyssey). This head price was 4499 yuan. It uses a Samsung 3.5-inch dual AMOLED display with single-eye resolution. 1440×1600, with a viewing angle of 110 degrees, equipped with AKG headphones, supports IPD adjustment, and also supports motion control of 6DoF. Among the many manufacturers using Microsoft solutions, Samsung’s Xuanlong MR head is the most powerful one. paragraph.

On December 19 of this year, Samsung will also hold a conference in Shenzhen. At that time, 3Glasses Windows MR headers may be released. Although the Lanpo S1 MR developer kit was released before, it does not support inward or outward. The tracking system, which will be announced this time will add this feature, and also supports 6DoF motion controllers.


Qualcomm officially launched Xiaolong 845 chip! Meet XR application requirements in many ways

At the Qualcomm Annual Snapdragon Technology Summit held in Hawaii in the previous few days, the latest flagship chip, the Snapdragon 845, was officially launched. It utilized Qualcomm's industry-leading wireless heterogeneous computing expertise to design a brand new immersive multimedia experience. platform. Among them, Qualcomm uses the extended display XR to collectively refer to AR and VR.

The overall improvement of the Xiaolong 845 chip is obvious. It can bring powerful performance under low power consumption, and it pays special attention to immersive technology. It uses the new Adreno 630 vision processing subsystem architecture. Cover virtual reality, augmented reality and mixed reality. Its environment and deep sensor support make it an ideal choice for the next generation of Microsoft HoloLens.


Oculus will apply the curved screen to the display

In the current display field, whether it is a monitor or a TV, the curved screen is very popular, and the curved screen can provide a more immersive visual experience. Recently, Oculus submitted a patent application to the World Knowledge Product Organization. They are studying the application of curved screens in VR head-displays.

Oculus showed a curved curved screen in the patent. In the VR head display, it can bring a wider field of view, significantly improve the visual effect of the head, while eliminating some optical distortion, without the need Use lens or software to make corrections.


The next research focus of Google's Daydream will be gaze point rendering technology

Today's display devices have higher and higher resolutions. Although high resolution can bring clearer images, it also has higher requirements for hardware capabilities. The current hardware level is still difficult to achieve, so the point of view rendering technology It is very important in the next generation of headshots. It can reduce the need for graphics card calculations, focus on rendering the user's eyes on the area, the edge of the use of fuzzy display.

However, in the study of gaze point rendering, there are still many problems, such as content creation, data transmission, delay, and interaction with real-world objects. What needs to be solved at present is point of sight rendering to reduce the amount of calculation per pixel, point of view image processing to reduce visual artifacts, and processing delay by reducing the number of bits transmitted per pixel.


Only 85 grams! Vuzix Blade AR Smart Glasses Developer's Kit Acceptance Booking

Vuzix’s Vuzix Blade Augmented Reality Smart Glasses Developer's Kit has begun to be booked. The company is a smart eyewear and augmented reality technology and product provider for consumer and business markets, and Vuzix Blade augmented reality smart glasses are used to create specialized The entire developer kit for the application is $97.

The Vuzix Blade is almost identical in appearance to regular eyeglasses, has an AR information display, connects via Bluetooth, allows users to use voice commands or touch the control panel and browse content, and the device also supports voice and video calls. The overall weight of this pair of glasses is about 85, which is very light.


Leap Motion is exploring a more immersive hand interaction

In the current virtual reality experience, we have been able to provide us with enough realistic scene experiences, including operating with our own hands in the VR world, but it can not be called true because there is a lack of physical feedback on touch interactions. This will also greatly reduce immersion. To solve this problem, Leap Motion has been experimenting to explore how visual design is applied, making controller-free hand tracking input more intuitive and immersive. Their approach is to explore the boundaries of hand objects in VR.

The above is the current issue of VR Fresh News. If you have any interesting and interesting ideas, please feel free to comment below. â– 

This article is edited by: Jingjing Jing

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