After ten years of accumulating new technology, the explosion was VR. Since the "VR+PC" cross-country combat technology won the award in Germany, the VR industry has been like "opening up", and the heat has risen. At the same time, with the continuous increase of VR heat, various VR devices have sprung up like mushrooms, and a number of amazing products have emerged. First, HTC Vive HTC Vive is a VR head-mounted (virtual reality head-mounted display) product jointly developed by HTC and Valve. It was released at MWC2015 in March 2015. Thanks to the technical support provided by Valve's SteamVR, virtual reality games that utilize Vive functionality can already be experienced on the Steam platform. HTC Vive is dedicated to providing users with an immersive experience in three parts: a head-mounted display, two single-handheld controllers, and a location system that simultaneously tracks the display and controller in space. On the head display, the HTC Vive Developer Edition uses an OLED screen, and the 2K resolution greatly reduces the graininess of the picture, and the user almost does not feel the screen door effect. And wearing the glasses while wearing the head, even if you do not wear glasses, 400 degrees or so myopia can still clearly see the details of the picture. The screen refresh rate is 90 Hz, and the recent data display delay is 22 ms. The actual experience is almost zero delay, and there is no nausea and dizziness. Edit Comment: The HTC Vive VR device has brought an immersive experience to the game, extending to the potential to develop imagination and application development in more areas. At the same time, HTC Vive allows users to move around within a certain range. This is the biggest difference between it and the other two Oculus Rift and PS VR. Second, PS VR Sony's most classic VR product is PS VR (PlayStaion VR), which was released in March 2016. On June 30, 2016, Sony officially announced that the PS VR virtual reality device will be officially released on October 13, 2016 in the European, American and Japanese markets for $399. Image source: Sony's official website The most striking thing about PS VR is its use with Sony's home console PS4 and the new console PS Neo. Thanks to Sony's powerful game resources, PS VR has a huge advantage in the number of games. And with the overall price of the Sony mainframe, it is very advantageous compared to the Oculus Rift and HTC Vive. So once it was announced, it caused a strong response. Although it was announced at the latest in the three major VR devices, its attention and pre-sales volume are not too much. Edit Comment: PS VR inherits the unique quality of Sony products (mainly content), which is a blessing for gamers. At the same time, its installation and use is extremely simple, only need to connect the data transmission line and power line can directly use. Compared with Oculus and HTC Vive, it is more cost-effective and easier to use. Third, Oculus Rift The Oculus Rift is a head-mounted display designed for video games. It connects virtual reality into the game, allowing players to be immersed and the immersion of the game is greatly enhanced. Although it is still not perfect, it is very likely to change the way of the game in the future, so that the wonderful future described in the sci-fi blockbuster is a step closer to us. Although originally created for the game, Oculus has determined to apply Rift to a wider range of areas, including sightseeing, film, medicine, architecture, space exploration and battlefields. The device is quite different from the head-mounted display device represented by the Sony HMZ series. The Oculus Rift provides a virtual reality experience. There is almost no concept of "screen" after wearing it, and the user sees the whole world. In terms of device support, developers have provided official development support for Unity3D, Source Engine, and Unreal Engine 4. Edit Viewpoint: In terms of application, Oculus Rift covers a wide range of fields, but according to many feedbacks, its products mainly have problems such as obvious pixel points, low resolution, and incomplete motion tracking. On the other hand, with the success of Facebook's acquisition of Oculus, Oculus has sufficient financial support, which makes the future development of Oculus Rift full of attractions. Fourth, Gear VR Gear VR, also known as Samsung Gear VR, is a new version of the virtual reality helmet jointly launched by Samsung Electronics and Facebook's virtual reality device company Oculus VR. The product was launched on September 24, 2015 and will need to be used in conjunction with Samsung's Galaxy line of devices launched in 2015. Gear VR features three main functions: video and audio, 360-degree panoramic photo video and virtual reality game. Image source: Samsung official website The operating system of Gear VR is relatively simple. It has three parts: “shopâ€, “information library†and main interface. The layout of the first two interfaces is the same, and the layout of the main interface is similar to them. The layout of the "Store" and "Repository" interfaces is the same. The only difference is that in the "Repository" interface, users can sort applications based on installed options, all available/purchased and upgraded options. Each app has its own interface with related options. Similar to the interface of the game console, the main interface displays the most used applications in the middle, and can display six; the left side links to the "store", and the right side is the software in the user "information library". The user cannot change the location of the application, nor can it adjust the size of the main interface, nor can it be truly customized for elements such as backgrounds. Gear VR's user interface is very simple and only maintains the most basic consumer features. Edit Viewpoint: Gear VR enjoys the immersive experience of large-screen 3D games by using mobile phones. The main improvement of the new version of Gear VR is the touch operation panel, which reduces the weight by 22%. The lens improves the interference of fogging, and the internal space of the glasses increases. Large and easier to wear. The design is more round and delicate, and the main experience is the portable and grounded air experience, so the price is also more close to the people. Compared to some other mobile-based VR devices, the biggest difference between the Samsung Gear VR is that it is more than just an optical device. There are other components in the Gear VR to communicate with the mobile phone via micro-usb. Five, storm mirror Storm Mirror is a head-mounted virtual glasses. It can see two large gaps on the side. This gap is not caused by rough work. Its function is to cool the phone and guide the headphones. After all, we Can't just look at the picture and not listen to it. Behind the storm mirror is our wearing area. A soft sponge can guarantee the user's wearing comfort. The adjustable elastic band can also make the user wear the storm mirror on the head. Overall, the wearing feeling is still very good. Image source: Storm glasses official website In addition to the main body, the Storm Mirror is equipped with a Bluetooth remote control, so that users do not need to take out the phone debugging frequently during use. The design of this remote control is very good, small and practical, the front is the direction rocker and the OK button, the top is the return button and the menu button, and there is a back button at the bottom. Editor's comment: Storm Mirror brings wide-angle, low-latency immersive experience to the public at ultra-low prices, and its content is more abundant than traditional head-mounted VR devices that focus on games and movies. Storm Mirror is the main theme of the Mirror. In addition to the product, there are many matching intelligent hardware. For example, shooting the magic eye of 360 panoramic video, you can better feel the magic mirror effect of the all-in-one machine, as well as augmented reality equipment, as well as other intelligent hardware being developed, will make the mirror more cool, the content is more abundant. 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